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"Guesswork" by noname

added 09 Aug 2005 12:16
Solved37/37
Cooked0/37
Difficulty2.05
Style3.08
Rigidity6.56
Shortest Solution
Bynoname
On09 Aug 2005 12:16

Comments (turn spoilers on)
3870 Guesswork Tom 7 (1) Tue 09 Aug 2005 15:52  
  BTW Brian: Ice floors were a great part of Chip's Challenge and I'd like to have something like them in Escape. (I'm not sure that's possible with the way it's currently implemented, unless only players and bots slide on them.) Why do you think they would or should be hide-able though?
 
3867 Guesswork bpotetz (144) Tue 09 Aug 2005 15:20  
  OMG - I solved this one using control-0. A beautiful, meandering 121 move solution. Finally my obsessive level playing pays off.

Its a good point that bots can add a little hidden info to the game. But that's alright, because the precedent means its OK to add other potentially hide-able (but otherwise nifty) tiles, like ice floors, which might cause all movable blocks to behave like gold blocks until they hit normal floor again. Could make for interesting semi-sokoban level styles...
 
3863 Guesswork noname (559) Tue 09 Aug 2005 12:16  
  'Guesswork' uploaded by noname.