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"Pac-thing" by nLogic

added 05 Jun 2005 23:34
Solved9/9
Cooked0/9
Difficulty5.22
Style6.44
Rigidity3.88
Shortest Solution
Bynoname
On31 Jul 2005 06:07

Comments (turn spoilers on)
3719 Pac-thing Tom 7 (1) Mon 25 Jul 2005 14:33  
  Sorry, max: I looked into the changed behavior in this level and realized that it was indeed a bug (with pushing bots) that I fixed without realizing. The new behavior is correct. However, the solution on the server still works, so this level is still possible. (I have to re-solve it too.)
 
3194 Pac-thing Tom 7 (1) Wed 22 Jun 2005 17:31  
  Interesting. I didn't think I changed anything for the case when there are no traps. My solution stopped verifying, too, so I should check to see what happened.

nLogic's original solution on the server still works, though, so this level is still solvable.
 
3193 Pac-thing Max (61) Wed 22 Jun 2005 17:13  
  One of the recent rule changes must have affected something in this level, because this level no longer counts as solved for me; my original solution doesn't work anymore.
 
2896 Pac-thing Max (61) Mon 06 Jun 2005 21:14  
  This level is conceptually great, but the process of solving it feels kind of awkward -- I felt like I used more brute force than planning. But still a very clever emulation of Pac-man!
 
2888 Pac-thing nLogic (520) Sun 05 Jun 2005 23:34  
  'Pac-thing' uploaded by nLogic.