Comments
(turn spoilers on) |
|
4795 |
Combination Lock |
Joshua Bone (257) |
Thu 01 Dec 2005 15:55 |
|
|
Yeah, wowei, I agree this really doesn't make for a fun level to solve. As it is it's not logical enough, and is more trial and error than anything. I'm sure with a little work the concept could be improved on. |
|
4794 |
Combination Lock |
wowei (685) |
Wed 30 Nov 2005 22:12 |
|
|
At first I ignored this level completely, because I assumed it'd be nothing else than brute force guessing. Then I read your comments here, Josh, and I gave it a try.
Though there IS symmetry and logic in sequence and order of the "key", what is given by the number of colours in first place, it still doesn't appeal to me much ...
... Perhaps I not only don't like guesswork, perhaps I don't like counting too. ;) |
|
638 |
Combination Lock |
Joshua Bone (257) |
Mon 21 Mar 2005 15:58 |
|
|
The potential is definitely there to make a horribly difficult puzzle out of this. The problem is that the player would most likely need to use brute force to find a solution, and I don't particularly care for overly "guess and check" type levels. |
|
637 |
Combination Lock |
jcreed (223) |
Mon 21 Mar 2005 15:10 |
|
|
Not nearly as hard as it is intimidating. |
|
634 |
Combination Lock |
Max (61) |
Mon 21 Mar 2005 00:31 |
|
|
Wow, you really could make this about as hard as a combination lock to solve. Do you solve combination locks for fun? ;) |
|