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"Extraction" by Joshua Bone

added 11 Feb 2005 16:58
Solved16/16
Cooked0/16
Difficulty7.12
Style7.31
Rigidity6.75
Shortest Solution
NameOptimal
Length447 moves
Bynoname
On25 Jul 2018 02:59

Comments (turn spoilers off)
20248 Extraction noname (559) Wed 25 Jul 2018 02:59 SPOILER
  Added speedrun: 447 moves (old: 505).
Optimal
 
7276 Extraction noname (559) Fri 01 Dec 2006 09:27 SPOILER
  Added speedrun: 505 moves (old: 535).
 
3449 Extraction John Lewis (411) Mon 11 Jul 2005 11:04 SPOILER
  Added speedrun: 535 moves (old: 591).
 
3430 Extraction Tom 7 (1) Sun 10 Jul 2005 23:34  
  The server is indeed full and will be unfilled momentarily.
 
3429 Extraction John Lewis (411) Sun 10 Jul 2005 21:56  
  Maybe noname's records somehow overloaded the server! ;-)
 
3428 Extraction Max (61) Sun 10 Jul 2005 21:52  
  I'm getting the same message for uploading a new level as well. I'm guessing the server's full?
 
3427 Extraction John Lewis (411) Sun 10 Jul 2005 20:10  
  I'm getting the same message (as Dorothy) when trying to upload a new record for this level...
 
2082 Extraction Tom 7 (1) Fri 22 Apr 2005 00:16  
  The game automatically optimizes your solution, so even if it said 601 when you solved it, it was probably able to chop out ten of those moves because they were redundant.
 
2080 Extraction John Lewis (411) Thu 21 Apr 2005 23:50 SPOILER
  Added speedrun: 591 moves (old: 605).
I think my record was actually 601...don't know why it's recording it as 591, though. Anyway, this level is challenging, but fun! :-) I personally found it slightly easier than "Around the Block," though.
 
821 Extraction Joshua Bone (257) Tue 29 Mar 2005 22:54 SPOILER
  Added speedrun: 605 moves (old: 999999).
 
526 Extraction Tom 7 (1) Sat 05 Mar 2005 11:51  
  Well, you're sure good at it!
 
521 Extraction Joshua Bone (257) Sat 05 Mar 2005 11:17  
  I don't know if there's really a tried and true method for creating a tight sokoban level. I know there are programs that automatically generate puzzles, so there must be a mathematical basis for the game. The two sokoban levels I've made so far, this one and "Around the Block", were made by trial and error. If anyone knows of a good source of information about sokoban design, I would be very interested.
 
506 Extraction Tom 7 (1) Thu 03 Mar 2005 18:13  
  Man, Sokoban is hard! But I finally got it.
Also, I have no idea how to compose Sokoban levels that are this tight. Any tips?
 
304 Extraction bpotetz (144) Tue 15 Feb 2005 14:39 SPOILER
  That's normal. For me, this one got easier much sooner than that.
 
303 Extraction Tom 7 (1) Tue 15 Feb 2005 14:29  
  Yeah, sokoban does always get easier after the first block or two comes out, huh?
 
300 Extraction bpotetz (144) Tue 15 Feb 2005 14:27 SPOILER
  This is a good kind of Sokoban puzzle. It starts out hard, and then once you get the right idea, the whole thing unravels like a sweater.
 
293 Extraction Max (61) Mon 14 Feb 2005 19:18  
  Wow, that was pretty tough. Cool level!
 
290 Extraction Tom 7 (1) Mon 14 Feb 2005 18:08  
  Damn, this is hard.