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"No mod cons 31" by The mods |
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Comments (turn spoilers off) | ||||
17210 | No mod cons 31 | mm (690) | Tue 30 Apr 2013 10:44 | |
Dave, years ago, excellent levels in general seem to have higher ratings, might be because there were less levels to compare with? ;) Plus: that must have been before Tom7 had introduced the "minor league" folder, so ratings at that time had a little different range. | ||||
17203 | No mod cons 31 | Dave (2400) | Mon 29 Apr 2013 23:53 | |
Hi Mark. Looking back at them, all Henri's levels were good. Always puzzled by the extreme high ratings for Too Many Lasers, but it spawned a mod by noname which is undoubtedly my favourite level of all time. The one that had me stumped for the longest, and it was a long time, was Halved Arena, somehow I just couldn't see it! |
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17193 | No mod cons 31 | Dave (2400) | Mon 29 Apr 2013 15:41 | |
Moved to graveyard: |
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17188 | No mod cons 31 | mm (690) | Mon 29 Apr 2013 12:44 | SPOILER |
I've been talking of noname's mod! Sorry, but all these numbers are not easy to keep in mind, especially when the mods only differ in one or two small detail. Last time we had numbers like 12.1 or 12.a, for me that had been much easier to remember and I could better keep in mind where the mods refer to. | ||||
17187 | No mod cons 31 | mark (2878) | Mon 29 Apr 2013 11:29 | |
Hi mm no problem at all, things sometimes dont work out as well as planned. When you say Henri's mod do you mean Henri K, as i have done about 75% of those levels and they are some of the best fun hard levels on here. |
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17186 | No mod cons 31 | mm (690) | Mon 29 Apr 2013 11:14 | SPOILER |
Error, I did change it for level 28! It's really difficult to remember which number is which mod...?! |
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17185 | No mod cons 31 | mm (690) | Mon 29 Apr 2013 11:09 | SPOILER |
Mark, I did change this for level 25 because I thought it would be nice to make some more elegant ways to solve it possible. I didn't want to force my cooked solution of Henri's mod becouse that looked kind of ugly, but this might have been a bad idea and finally contributed to even more cooking excesses. I thought it would be nice that green electricity / teleport still could be used. Right now I do think that maybe I should have uploaded my speadrun so everyone could see the cook right away? New mods for each cook seem kind of redundant and add to some infinite number for re-cooking? | ||||
17183 | No mod cons 31 | mark (2878) | Mon 29 Apr 2013 10:03 | SPOILER |
Moved it back to 27, i did not notice at first but the blue teleported changed positions. | ||||
17174 | No mod cons 31 | Dave (2400) | Mon 29 Apr 2013 02:09 | |
'No mod cons 31' uploaded by Dave: Cooked, cooked, and cooked again. It might be time to skip back a few levels and try and block this little lot |
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