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"The Carousel" by N7DOT 3 |
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Comments (turn spoilers off) | ||||
14768 | The Carousel | Dave (2400) | Thu 18 Nov 2010 14:12 | SPOILER |
Added speedrun: 65 moves (old: 69). | ||||
14766 | The Carousel | radiant (1469) | Wed 17 Nov 2010 22:25 | SPOILER |
Added speedrun: 69 moves (old: 71). | ||||
14765 | The Carousel | radiant (1469) | Wed 17 Nov 2010 22:16 | SPOILER |
Added speedrun: 71 moves (old: 267). | ||||
14764 | The Carousel | N7DOT 3 (2490) | Wed 17 Nov 2010 22:01 | |
Oh Noes! The picture Doesn't show up on the page! | ||||
14763 | The Carousel | N7DOT 3 (2490) | Wed 17 Nov 2010 21:57 | |
And yes, it coes have a little bit of challenge, even though there really isn't a no-win position, unless you corner yourself between 4 blocks and a wall. | ||||
14762 | The Carousel | N7DOT 3 (2490) | Wed 17 Nov 2010 21:55 | |
'The Carousel' uploaded by N7DOT 3: I've had an idea like this for a long time, but I haven't been able to implement it, until now. The machinism could have been simpler, but it was at the time easier to add extra bots. This took several hours to finish, most of the time just working on the machinism. Bots were put in the 'carousel' at first, but I ditched them for the player (easier to control, and better overall) and then added the 'task bots' (bots 1-4 and 5-8). Overall, I am glad I no longer have to wait to publish this. Whew! I really hope you like this, or at least like the concept. |
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