Comments
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359 |
Treehouse |
Tom 7 (1) |
Mon 21 Feb 2005 10:03 |
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Yeah. ;) |
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357 |
Treehouse |
Max (61) |
Mon 21 Feb 2005 09:47 |
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Hey, it worked! This is a very cool thing to know for... I guess just this situation! ;) |
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354 |
Treehouse |
Max (61) |
Mon 21 Feb 2005 00:28 |
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Okay, I guess I'll fix this at Some Point, then! |
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352 |
Treehouse |
Tom 7 (1) |
Sun 20 Feb 2005 23:35 |
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Well, the game keeps backups of the player file, which is where the old solutions are stored. If you browse inside Escape.App/Contents/MacOS you can find them; they'll be called something like Max.esp~2559. The biggest number will be the newest. To recover it, rename it to something like Max2.esp. Then on the player select screen, choose Import and type Max2.esp.
Also, the solution that you uploaded when you uploaded the level is probably still on the server, but there's currently no way to make use of it. I'm adding that stuff at some point... |
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351 |
Treehouse |
Max (61) |
Sun 20 Feb 2005 23:26 |
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Hey Tom, is there, by any chance, a way to recover old solutions? I just solved this without using the grey blocks and now I can't remember at all why I used them in the first place. The frustrating part is that I remember that it was a REALLY intricate solution that I spent a lot of time on. Oh well... |
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