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"Four Corners" by Henri Kareinen |
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| Comments (turn spoilers off) | ||||
| 4282 | Four Corners | noname (559) | Tue 13 Sep 2005 04:06 | SPOILER |
| Added speedrun: 104 moves (old: 117). | ||||
| 4264 | Four Corners | Doom (371) | Mon 12 Sep 2005 00:27 | |
| Moved to graveyard: Uploading another version |
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| 4245 | Four Corners | Doom (371) | Sun 11 Sep 2005 02:45 | SPOILER |
| ...Or another version. mjn's solution is just too easy. | ||||
| 4244 | Four Corners | Doom (371) | Sun 11 Sep 2005 02:43 | SPOILER |
| oops, heh... Yeah, I just noticed that the few panels in the end are useless because I could just go to the exit in the original version too. Good job with the break-less solution, Brian. I had no idea that would be possible. One thing, that I had in mind at first was to block the exit with 2 holes instead. I couldn't do it while testing, but it's propably possible after all. This level has propably potential for a mod. |
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| 4243 | Four Corners | mjn (118) | Sun 11 Sep 2005 01:30 | SPOILER |
| Added speedrun: 117 moves (old: 188). ...a little faster |
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| 4242 | Four Corners | mjn (118) | Sun 11 Sep 2005 01:17 | SPOILER |
| Added speedrun: 188 moves (old: 248). Cook: only used three hearts |
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| 4241 | Four Corners | bpotetz (144) | Sat 10 Sep 2005 22:55 | SPOILER |
| Added solution "Unbreakable": A solution without using any breakable blocks. |
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| 4240 | Four Corners | Doom (371) | Sat 10 Sep 2005 12:03 | |
| 'Four Corners' uploaded by Doom: Quite tricky playing with a hugbot |
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