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"Weird laser animation" by Henri Kareinen |
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Comments (turn spoilers off) | ||||
3695 | Weird laser animation | Tom 7 (1) | Sat 23 Jul 2005 17:50 | |
Yes, I know about this bug. It doesn't have anything to do with horizontal vs. vertical, it's just that if beams cross path, then they have to be drawn in separate animations, but because of an old design these animations are generated in reverse. This is very confusing and I plan on fixing it. | ||||
3693 | Weird laser animation | Doom (371) | Sat 23 Jul 2005 17:31 | |
Moved to graveyard. | ||||
3692 | Weird laser animation | Doom (371) | Sat 23 Jul 2005 17:30 | |
'Weird laser animation' uploaded by Doom: Apparently the horisontal lasers are drawn before vertical ones. This can create some very weird animation as shown in this example level. Is this behaviour going to stay? It may be a little disturbing in some situations. And cool tiles, by the way :) |
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