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"California Roll (v2)" by mjn |
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Comments (turn spoilers off) | ||||
3388 | California Roll (v2) | noname (559) | Sat 09 Jul 2005 12:09 | SPOILER |
Added speedrun: 551 moves (old: 687). | ||||
3293 | California Roll (v2) | bpotetz (144) | Wed 29 Jun 2005 00:59 | |
Sweet. I can't wait to do some sorting! | ||||
3288 | California Roll (v2) | Tom 7 (1) | Wed 29 Jun 2005 00:25 | |
It'll be available by ctrl-e in the next version. I go back and try these ones that few people have solved every once in a while, but I think there's a good reason why few have solved them! |
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3278 | California Roll (v2) | bpotetz (144) | Tue 28 Jun 2005 18:27 | |
Thanks for the heads up on the new variation, BTW. That means I only had to solve it the red block way. | ||||
3277 | California Roll (v2) | bpotetz (144) | Tue 28 Jun 2005 18:27 | |
Wow! I thought everyone had forgotten about Dimensional Trap 17. I've solved these, but recently I've been working offline for whatever reason. I'll upload my ratings so you can focus on DT17! I've suggested to Tom a way to sort by # of people who've solved a level, could be he'll do it. That way, you could find the levels that sort of slipped past everyone. Also, there are a few levels that only a couple people have played, but got really good ratings. Plus its fun to see how # solvers is correlated with difficulty. Another one to work on is Too Many Lasers, which I haven't been able to figure out, and has only been played by the author. |
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3267 | California Roll (v2) | Doom (371) | Tue 28 Jun 2005 08:19 | SPOILER |
Finished the level. It was a lot harder than the first version. Especially the lower left chamber gave me a lot trouble. This level is very cool because you can do many cool things in it. For example, it's possible to use some blocks in different rooms than in which they were in the beginning. I'm almost sure that there will be almost as many different solutions as there are people who completel this level. | ||||
3265 | California Roll (v2) | mjn (96) | Mon 27 Jun 2005 23:45 | SPOILER |
Wow, it turns out it *is* possible to solve this using only reds for the connectors--it's a lot harder, too. I shall post a variation tomorrow... |
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3264 | California Roll (v2) | mjn (96) | Mon 27 Jun 2005 21:48 | SPOILER |
Yeah, man, I feel sorry for those levels with no ratings--I've been working on both Jumps v6 and Dimensional Trap 17, but no luck yet... Warning: this may *really* be a spoiler. The "intended" solution doesn't discriminate between red and yellow blocks, but I believe it might be possible to use only reds for the connecting panels. (It's definitely impossible to use only yellows for the connectors, semi-obviously.) |
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3263 | California Roll (v2) | John Lewis (411) | Mon 27 Jun 2005 20:41 | SPOILER |
Has anyone been able to solve this yet? This is one of the few levels that hasn't been rated by anyone yet. I spent a good amount of time looking at this level today and figured that the solution somehow involves starting at the bottom left room and working your way counterclockwise to the top left room. It's also possible to push the bottom green block in the top left room down one space and use a yellow block or two to fill up the panels connecting the two left rooms. Thus, the red blocks could be used in another room in some other way. I was just wondering - is it possible to use red blocks only to hold down the "connecting" panels? Is this the intended solution? There's also the possibility of holding the panels down one at a time and then using yellow/red blocks to hold down the panels in bizarro world. Of course, in the end, you would have to cover all of the connecting panels to avoid laser death in the end! :-) Whew! So far, the hardest room for me is the bottom right one. Most of the other ones don't seem too bad. But...I must admit, this puzzle certainly makes it on my list of greatest Escape levels of all time. :-) |
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2934 | California Roll (v2) | Tom 7 (1) | Thu 09 Jun 2005 13:42 | |
Oh, this is nice... | ||||
2933 | California Roll (v2) | mjn (118) | Thu 09 Jun 2005 13:27 | |
'California Roll (v2)' uploaded by mjn. | ||||