| Comments
(turn spoilers off) |
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| 10965 |
Recharge Riddle |
John Lewis (411) |
Tue 22 Jul 2008 01:11 |
SPOILER |
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Added speedrun: 89 moves (old: 97). |
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| 2845 |
Recharge Riddle |
Max (61) |
Fri 03 Jun 2005 20:08 |
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Moved to graveyard. |
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| 2844 |
Recharge Riddle |
Max (61) |
Fri 03 Jun 2005 20:02 |
SPOILER |
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Okay fixed. It's certainly something of a coincidence that your solution was possible! Sorry about that. Go ahead and delete this one when you feel like it. |
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| 2842 |
Recharge Riddle |
Max (61) |
Fri 03 Jun 2005 19:56 |
SPOILER |
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Crap, just what I was afraid of... Okay I'll fix it later. |
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| 2841 |
Recharge Riddle |
Tom 7 (1) |
Fri 03 Jun 2005 17:58 |
SPOILER |
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Cook: OMG my solution is totally different from yours! You can beat it without any dying-atop-a-panel. |
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| 2840 |
Recharge Riddle |
Tom 7 (1) |
Fri 03 Jun 2005 17:56 |
SPOILER |
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Added speedrun: 97 moves (old: 99).
Slightly tightened. |
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| 2839 |
Recharge Riddle |
Tom 7 (1) |
Fri 03 Jun 2005 17:55 |
SPOILER |
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Added speedrun: 99 moves (old: 105).
Very tight. I was sure this would involve the 'dying on a panel' trick, which would be another way of netting a permanent effect.. but still thought it was impossible for a while. |
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| 2836 |
Recharge Riddle |
Max (61) |
Fri 03 Jun 2005 17:17 |
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'Recharge Riddle' uploaded by Max. |
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