Comments
(turn spoilers off) |
|
20099 |
Kung Fu Movie, Scene 2 |
noname (559) |
Tue 18 Jul 2017 02:30 |
SPOILER |
|
Added speedrun: 27 moves (old: 28).
Optimal solution found by computer. |
|
9003 |
Kung Fu Movie, Scene 2 |
noname (559) |
Wed 31 Oct 2007 10:37 |
SPOILER |
|
Added speedrun: 28 moves (old: 38). |
|
2703 |
Kung Fu Movie, Scene 2 |
Tom 7 (1) |
Wed 25 May 2005 18:24 |
SPOILER |
|
Added speedrun: 38 moves (old: 70).
Cooked: If daleks colide on a panel, and then the resulting broken bot is pushed off, the panel nets a "permanent" swap, since that's two bots stepping on but one bot stepping (pushed) off. This can be used to solve this level quickly, especially if we let some extra bots block the lasers for us. |
|
2702 |
Kung Fu Movie, Scene 2 |
OCTweak (404) |
Wed 25 May 2005 18:01 |
SPOILER |
|
Added speedrun: 70 moves (old: 73). |
|
2692 |
Kung Fu Movie, Scene 2 |
nLogic (520) |
Wed 25 May 2005 00:13 |
|
|
'Kung Fu Movie, Scene 2' uploaded by nLogic. |
|