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"Autogenerated 021" by Yoshio Murase |
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Comments (turn spoilers off) | ||||
4106 | Autogenerated 021 | Adam (342) | Mon 29 Aug 2005 01:47 | SPOILER |
Added speedrun: 86 moves (old: 88). Optimal. |
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1920 | Autogenerated 021 | John Lewis (411) | Thu 14 Apr 2005 21:29 | SPOILER |
Added speedrun: 88 moves (old: 94). | ||||
1906 | Autogenerated 021 | bpotetz (144) | Thu 14 Apr 2005 16:58 | |
That's a good idea. For the second one you'll probably have to do some math first, though. Although the first one has been solved, neither one has a speed solution yet, and since all solutions are roughly equal length, whoever solves it next can be immortalized. That's my word of motivation for the day. Why am I talking about this here? |
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1902 | Autogenerated 021 | Tom 7 (1) | Thu 14 Apr 2005 15:04 | |
I've been working on it, in photoshop (has better 'undo' than graph paper!) | ||||
1901 | Autogenerated 021 | bpotetz (144) | Thu 14 Apr 2005 14:46 | |
Oh, come now! The knight's tour levels aren't so bad, at least the first one. Try it on some graph paper first and you'll get it quick enough. | ||||
1854 | Autogenerated 021 | Max (61) | Tue 12 Apr 2005 15:23 | SPOILER |
I'm sure it wouldn't be nearly as terrifying as your "Knight" levels of horrors, Brian! | ||||
1828 | Autogenerated 021 | bpotetz (144) | Tue 12 Apr 2005 02:45 | SPOILER |
Added speedrun: 94 moves (old: 98). Oh. I figured I wouldn't get any speed solutions. Thought maybe it was also auto-solved. These are kind of neat, by the way. It's pretty frightening, though, to imagine how easily someone could combine them into some terrifying sort of mega-sokoban level of horrors. |
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1768 | Autogenerated 021 | nushae (408) | Mon 11 Apr 2005 20:24 | |
'Autogenerated 021' uploaded by nushae. | ||||