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| 3130 | Chinese Remainder Theorem | Tom 7 (1) | Mon 20 Jun 2005 17:15 | SPOILER | 
|  | That's why the number of moves is a spoiler! | 
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| 3126 | Chinese Remainder Theorem | Max (61) | Mon 20 Jun 2005 15:59 | SPOILER | 
|  | Heh, looking at the number of moves to the solution to this one makes it pretty easy to solve ;). | 
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| 1361 | Chinese Remainder Theorem | Tom 7 (1) | Sat 02 Apr 2005 00:34 | SPOILER | 
|  | It was actually a little tricky for me to figure out which direction I needed to calculate the offsets from, but after that, it was easy to solve (with calculator or computer). 
 BTW, escape will do a pretty good job of compressing a solution that is mostly just "down."
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| 1199 | Chinese Remainder Theorem | Tom 7 (1) | Thu 31 Mar 2005 20:22 | SPOILER | 
|  | Well, you would have been pretty sorry when you found out that the server wouldn't accept your level because the solution was too long. ;) | 
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| 1196 | Chinese Remainder Theorem | bpotetz (144) | Thu 31 Mar 2005 17:50 | SPOILER | 
|  | Here is another level where the solution is encoded in the number of moves. 
 Note how easily I could have made the smallest solution length larger than default speed run length. No one would have been able to defeat the default! But I didn't feel like having a megabyte sized solution hanging around my esp file. Either that, or I'm nice.
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