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"inversion" by Benjamin

added 17 Dec 2013 20:24
Solved7/7
Cooked0/7
Difficulty4.28
Style6.00
Rigidity3.42
Shortest Solution
NameSpeedrun
Length50 moves
ByN7DOT
On17 Dec 2013 20:59

Comments (turn spoilers off)
18858 inversion N7DOT (2227) Tue 17 Dec 2013 21:33 SPOILER
  I'm fairly sure my solution is provably optimal through a parity argument (the number of steps required to get to exit if the gate cell is initially left untouched must be even, and the distance from the goal the generation before it is on must be greater than 1. so for even parity this is the fastedt possible. for odd parity, you need to go up and around the bot, which takes 4 moves, which is at least 3 moves slower as the parity change saves one move (and yes, I have found the 53 move solution.)
 
18857 inversion N7DOT (2227) Tue 17 Dec 2013 20:59 SPOILER
  Added speedrun: 50 moves (old: 59).
multitasking
 
18856 inversion N7DOT (2227) Tue 17 Dec 2013 20:54 SPOILER
  Added speedrun: 59 moves (old: 60).
One move shaved...
 
18855 inversion benjamin (2983) Tue 17 Dec 2013 20:24  
  'inversion' uploaded by benjamin.