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"Construct-A-Maze" by Tom 7

added 23 Feb 2005 20:17
Solved21/21
Cooked0/21
Difficulty4.47
Style6.38
Rigidity5.38
Shortest Solution
ByTom
On04 Apr 2005 20:33

Comments (turn spoilers on)
5123 Construct-A-Maze Tom 7 (1) Wed 08 Feb 2006 16:05  
  Hehe. I am actually glad that this one is frustrating--the solution is ultimately really simple and there is no "trick", but it is still remarkably elusive.

I definitely plan to improve the browsing of comments. I mean, for one thing, you should be able to read comments from inside the game--how stupid is it that you can only post from the game and read from the web? I almost can't believe that we've gotten this far with that weird mode of communication. Also: you can skip through the level list faster by changing the numbers in the URL; in fact if you get the id of the level (use its filename, in this case lev370.esx) you can just jump directly to its entry. But yes, I apologize for the usability problems.
 
5122 Construct-A-Maze Doom (371) Wed 08 Feb 2006 16:02  
  And funnily, 2 minutes after saying that I solve the level.
 
5121 Construct-A-Maze Doom (371) Wed 08 Feb 2006 15:57  
  Difficulty rating: 4? Give me a break. I've been trying this one for a long time and I'm still making no considerable progress.

Tom, will there ever be a way to browse comments of the old levels? The only way to do that at the moment is "little" tedious and involves clicking a certain 'next page' button maaaany times.
 
1143 Construct-A-Maze Tom 7 (1) Thu 31 Mar 2005 00:29  
  They'll show up in the level selector (for solved levels) soon enough.
 
472 Construct-A-Maze Tom 7 (1) Tue 01 Mar 2005 20:51  
  That level tile CAN BE YOURS for the low low price of $0!
 
470 Construct-A-Maze Max (61) Tue 01 Mar 2005 19:17  
  The title for this level totally should have been "Steel Cage Match"
 
397 Construct-A-Maze Max (61) Wed 23 Feb 2005 23:50  
  Wow, that seemed really really hard at first, but then it seemed really really easy. Cool concept.