« back Browsing Levels: #3427 "No mod cons" | |
prev: #3426 "Shutters" | next: #3428 "No mod cons 1" |
"No mod cons" by The mods |
|
|
Comments (turn spoilers on) | ||||
17021 | No mod cons | mark (2878) | Thu 18 Apr 2013 04:39 | |
Moved to graveyard: Not needed. |
||||
17008 | No mod cons | mark (2878) | Wed 17 Apr 2013 09:55 | |
Rules 1.add up to 10ish tiles to make it harder 2.removing tiles is permitted but wait a while 3.wait at least 1 player before modding again 4.only thing not to touch is start and finish places.(this could ruin someone's good work) 5.check to see if there is a version out before loading yours. 6.once there are a couple of versions out dating yours delete level. 7.you must solve before modding. 8.please rate levels so we know how many are on board. Ps i have read all the latest comments and kept them in mind,but i stuck with 10ish because it would be a shame if your mod needed a few more than 10 to make it work. |
||||
17007 | No mod cons | mark (2878) | Wed 17 Apr 2013 08:55 | |
'No mod cons' uploaded by mark: Ok so here it is a new blank starter,same theme. Rules roughly the same but no bots or bombs. Plenty of scope to think outside the box on this one,who knows where this might go could we make another gem. |
||||