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"We are the mods 12e4" by m,D,K,N,d,n,J |
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Comments (turn spoilers off) | ||||
16999 | We are the mods 12e4 | Jim (2369) | Wed 17 Apr 2013 00:41 | |
Moved to graveyard: No longer needed. |
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16985 | We are the mods 12e4 | Dave (2400) | Sun 14 Apr 2013 22:47 | SPOILER |
Oh well, I modded and deleted already. 12e3b should force a tighter solution, I nicked one of your ideas from 12g, but the basic concept is the same as 12e2. If it works as planned, it adds one new challenge to the existing idea. If does allow a new cook which wont work on 12e2 then please let me know. If this is the case, then maybe we should re-instate 12e2 and call it quits. To be honest, I fully expected 12e2 to get cooked. Maybe I got it right for once! |
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16983 | We are the mods 12e4 | Jim (2369) | Sun 14 Apr 2013 21:47 | |
Dave, 12e2 is alive and well. I had to modify it in order to make my solution work, it doesn't work on 12e2, believe me I tried! I made this to try to force my unique solution, but you managed to find another way, which was my fear. | ||||
16978 | We are the mods 12e4 | Dave (2400) | Sun 14 Apr 2013 21:02 | SPOILER |
Added speedrun: 1154 moves (old: 1470). Houston, we have a problem. That's 12e2 stuffed! |
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16974 | We are the mods 12e4 | Jim (2369) | Sun 14 Apr 2013 16:39 | |
'We are the mods 12e4' uploaded by Jim. | ||||