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"We are the mods 12e3" by m,D,K,N,d,n,J

added 13 Apr 2013 10:42
Solved2/2
Cooked0/2
Difficulty9.00
Style9.00
Rigidity4.00
Shortest Solution
NameSpeed Record
Length1814 moves
ByDave
On15 Apr 2013 20:34

Comments (turn spoilers off)
16993 We are the mods 12e3 mark (2878) Tue 16 Apr 2013 14:56  
  Ps i wont delete until you say so.
Pps if i had not rated mm's level and left a teaser speed run mm might have been thinking it was really hard.
When i knew as a fact 4 or 5 people found it easy.
 
16992 We are the mods 12e3 mark (2878) Tue 16 Apr 2013 14:46  
  Hi Dave, been away from computer for a day come back to 3 mods and a new level.
I must thank you for your comments but i realized why you stopped rating and my remark was not aimed at you.
Struggling a little bit on your latest even though i have worked it out just cant complete it just yet.
Been going round in circles,now i have got brain ache thanks.
Its only a matter of time maybe tommorow with a fresh look and a clear head might finish it.
 
16991 We are the mods 12e3 Dave (2400) Mon 15 Apr 2013 20:34 SPOILER
  Added speedrun: 1814 moves (old: 1934).
It doesn't really give anything away so... done.
 
16990 We are the mods 12e3 Dave (2400) Mon 15 Apr 2013 20:18  
  PPS. Please do not delete this one yet.
 
16989 We are the mods 12e3 Dave (2400) Mon 15 Apr 2013 19:53 SPOILER
  Hi Mark.

The only reason I didn't rate is because I already knew a solution, so it wouldn't really be fair.

I was going to upload this solution as a speedrun but decided it might be better to deploy it instead. Not because it's trickier, it's actually much much simpler, so probably easier to find, and definitely easier to work with inside a more difficult mod... I spent enough hours getting 12e3b to work at all (I had to solve it the hard way too!), the last thing it needs (assuming it doesn't get cooked) is any pointless or unnecessary complications. Anyway, as you are fully aware, we are only discussing a minor adjustment to one method, well, strictly speaking, it's exactly the same method deployed in a different place on the board inside exactly the same core solution.

Anyway, back to the point of this waffle. I do know what you mean about the frustration of people not rating. If I don't rate or upload a run you can be sure there is a good reason. If I solve and don't rate, I will always let you know straight away through comments. I hate being in the dark too.

PS. The undo button, no time limits and no hidden information: That's why I love this game.
 
16970 We are the mods 12e3 mark (2878) Sun 14 Apr 2013 08:49  
  Ps its just as well there is an undo button or i would never be bothered to solve them.
If your next mod is harder i will adjust the ratings of previous level down a bit.
I am not going to beg people to rate the levels, but it would be nice.
I am only new to this game and when i make a level i always check to see the ratings its part of the fun.
 
16969 We are the mods 12e3 mark (2878) Sun 14 Apr 2013 08:32  
  I will leave this up for now,so within the rules you can mod again.
I could easy speedrun 12e2 to show you,but for a while i thought i was the only one solving the tougher levels.(No ratings)
Bit of a shame really because i love watching other solutions.
When i started this i did not intend it to be a competition,just a bit of fun and to see if it could produce a good level.
That i think has been achieved and theres some really good levels in the bin.
I thought Jims was smart,as i did not really see the difference as i had the spare piece in mind.
Then it was oh s..t when i got trapped,thought it was funny.
 
16964 We are the mods 12e3 Dave (2400) Sun 14 Apr 2013 02:25  
  Hi Mark, I think you should leave this up for now. There will be another even tougher mod...
 
16962 We are the mods 12e3 mark (2878) Sun 14 Apr 2013 01:32 SPOILER
  Had another look i know what your on about its actually easier that way.
The thing is i dont always spot the easiest route when solving.
I will leave it alone or else it might give to much away.
The solution with this level is just a cleaned up version of the way i did 12e2.
Might catch you one day,(i doubt it).
 
16961 We are the mods 12e3 Dave (2400) Sat 13 Apr 2013 23:17 SPOILER
  Hi Mark. There is an alterative 12e2 method (just another variation on the same basic theme) which works here too. Unfortunately, I don't see any way of forcing without giving too much away.
 
16955 We are the mods 12e3 mark (2878) Sat 13 Apr 2013 10:42  
  'We are the mods 12e3' uploaded by mark:
Same great puzzle,just a little bit trickier.