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"We are the mods 5" by mark (Dave & Kirima's bits plus N7DOT) |
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Comments (turn spoilers off) | ||||
16841 | We are the mods 5 | mark (2878) | Sat 06 Apr 2013 15:28 | |
Moved to graveyard: Thanks for playing, This one not needed. |
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16823 | We are the mods 5 | mm (690) | Fri 05 Apr 2013 16:29 | SPOILER |
Wow...! But: -> a hint should not sound like a critique! This is not motivating at all. I guess I won't play any more, but I still hope that the concept will work. | ||||
16810 | We are the mods 5 | wowei (685) | Thu 04 Apr 2013 19:07 | SPOILER |
Added speedrun: 116 moves (old: 118). | ||||
16803 | We are the mods 5 | mark (2878) | Thu 04 Apr 2013 07:58 | |
Its like when i solved We are the mods 4 ,i did it near enough like Daves speedrun, so i modded it out.But with only 10ish tiles you wont be able to stop the cooks. Thats what you have to look out for to make the level get harder. Just a hint not a critism. |
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16802 | We are the mods 5 | mark (2878) | Thu 04 Apr 2013 07:06 | |
Nice that you cooked it, but thats the point of this game.Next time dont say anything mod it in. Make it your bit of difficulty. |
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16799 | We are the mods 5 | mm (690) | Thu 04 Apr 2013 06:35 | SPOILER |
Cook: Didn't need the bomb | ||||
16795 | We are the mods 5 | mark (2878) | Thu 04 Apr 2013 05:09 | |
'We are the mods 5' uploaded by mark: Added a few useless blocks somthing to build on later |
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