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"Yellow Interference" by N7DOT 3 (inspired by radiant & wowei)

added 16 Jun 2011 16:15
Solved2/2
Cooked1/2
Difficulty3.00
Style2.00
Rigidity1.00
Shortest Solution
Byradiant
On16 Jun 2011 19:34

Comments (turn spoilers on)
15522 Yellow Interference radiant (1469) Fri 17 Jun 2011 14:26  
  The concept behind the level is a good one, and with a different block layout (and a less aggressive assault on the board with each flip) it could be turned into something nice, but this isn't it.
 
15521 Yellow Interference N7DOT 3 (2490) Fri 17 Jun 2011 11:04  
  well, thank you for the comment, but i don't think it is best in triage, however, it will still be available in graveyard, incase anyone is interested.
 
15520 Yellow Interference Dave (2400) Fri 17 Jun 2011 07:16  
  Deleted and difficulty 2? This is the first new level for months that's taken more than half a hour to solve! Each to their own, I guess.

However, it is bit irritating to play and has much more brute force trial and error than the elegant levels that inspired it. Definitely, IMHO, not your worst level and nowhere near as irritating as some levels still lurking in triage.
 
15519 Yellow Interference N7DOT 3 (2490) Thu 16 Jun 2011 21:52  
  Moved to graveyard:
not a very good level at all, I realized
 
15516 Yellow Interference N7DOT 3 (2490) Thu 16 Jun 2011 16:15  
  'Yellow Interference' uploaded by N7DOT 3:
Sorry if this is too tedious, I've been searching for a good solution for a while, and finally got one. Hopefully this can be solved in a more effective and quicker fashion. This should be a good challenge.

The timer mech used here is by radiant, and the special circumstance board flipping idea inspired by wowei.

Sorry about the parity door at the end, although that should not be hard.