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| 14255 | 
Double Take = No Take?!?!? (A.K.A. Makes Sense But Shouldn't.... | 
Tom 7 (1) | 
Mon 16 Aug 2010 06:46 | 
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(admin) Automatically moved to minor leagues. 
(Difficulty: 1.1   Style: 1.8) | 
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| 14238 | 
Double Take = No Take?!?!? (A.K.A. Makes Sense But Shouldn't.... | 
radiant (1469) | 
Wed 11 Aug 2010 01:05 | 
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It makes perfect sense, as long as nothing's actually stepping *off* the panel that turn. Dalek collisions can be tricky like that. | 
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| 14237 | 
Double Take = No Take?!?!? (A.K.A. Makes Sense But Shouldn't.... | 
N7DOT 3 (2490) | 
Tue 10 Aug 2010 23:27 | 
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'Double Take = No Take?!?!? (A.K.A. Makes Sense But Shouldn't... Wait, What?)' uploaded by N7DOT 3:  
Is This A Bug? Two Panels pressed targeting same tile = no result, but the same panel triggering twice resulting in no flip doesn't seem right. | 
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