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"Double Take = No Take?!?!? (A.K.A. Makes Sense But Shouldn't... Wait, What?)" by N7DOT

added 10 Aug 2010 23:27
Solved12/12
Cooked0/12
Difficulty1.00
Style2.41
Rigidity5.41
Shortest Solution
NameOriginal
Length9 moves
ByN7DOT 3
On10 Aug 2010 23:27

Comments (turn spoilers off)
14255 Double Take = No Take?!?!? (A.K.A. Makes Sense But Shouldn't.... Tom 7 (1) Mon 16 Aug 2010 06:46  
  (admin) Automatically moved to minor leagues.
(Difficulty: 1.1 Style: 1.8)
 
14238 Double Take = No Take?!?!? (A.K.A. Makes Sense But Shouldn't.... radiant (1469) Wed 11 Aug 2010 01:05  
  It makes perfect sense, as long as nothing's actually stepping *off* the panel that turn. Dalek collisions can be tricky like that.
 
14237 Double Take = No Take?!?!? (A.K.A. Makes Sense But Shouldn't.... N7DOT 3 (2490) Tue 10 Aug 2010 23:27  
  'Double Take = No Take?!?!? (A.K.A. Makes Sense But Shouldn't... Wait, What?)' uploaded by N7DOT 3:
Is This A Bug? Two Panels pressed targeting same tile = no result, but the same panel triggering twice resulting in no flip doesn't seem right.