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"Ball Dispenser" by Milton |
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Comments (turn spoilers off) | ||||
8120 | Ball Dispenser | Milton (419) | Wed 20 Jun 2007 13:37 | |
Moved to graveyard: New version coming |
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8062 | Ball Dispenser | mm (690) | Wed 06 Jun 2007 16:32 | SPOILER |
Added speedrun: 2129 moves (old: 2627). | ||||
8054 | Ball Dispenser | Eric119 (921) | Tue 05 Jun 2007 22:59 | SPOILER |
Added speedrun: 2627 moves (old: 3931). I'm somewhat amazed this is a speedrun. Definately lots of room to improve. |
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8052 | Ball Dispenser | Milton (419) | Tue 05 Jun 2007 21:03 | |
PS - not that it matters overmuch, but I was a bit surprised by the difficulty and style ratings. I think that some of you should really take an objective look at how you rate - if this level rates a difficulty of 2 and a style between 3 and 4, would it even be possible to rate a 9 on either according to your standard? I know it's just a game, but don't make giving low ratings a matter of pride because it really negates their usefulness for the rest of us . . . | ||||
8051 | Ball Dispenser | Milton (419) | Tue 05 Jun 2007 20:54 | SPOILER |
Thanks. As I said, the main point was just the dispenser. To be honest, by the time I had the mechanism down, I had lost some interest in further implementation. I basically just randomly added a bunch of colored switches, rough, and the yellow stuff (what's it called again?) and made sure it was solveable. I actually made a mistake with the one extra remote that appears - I had intended for it to actually do something, but I must have forgotten. But by the time I had finished solving it in 4000+ moves, I didn't feel like doing it over. I agree that this level would be better with more care given to the lower portion and without the extra switches (sorry about that - I don't know what I was thinking). Maybe I'll redo it in a few days, but anyone else who wants to mess with it should feel free in the meantime. FYI, the ordering of the bots is important, as I'm sure you can see when you think about it . . . |
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8048 | Ball Dispenser | mm (690) | Tue 05 Jun 2007 18:41 | SPOILER |
The creation and idea of a dispenser is great! Concerning the level itself I agree with wowei. | ||||
8045 | Ball Dispenser | wowei (685) | Tue 05 Jun 2007 15:18 | SPOILER |
Added speedrun: 3931 moves (old: 4214). nice "suspenser"-mechanism, but a little loose. i also missed a little logic in deciding, what is a red herring and what is not. |
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8044 | Ball Dispenser | Milton (419) | Tue 05 Jun 2007 13:09 | |
'Ball Dispenser' uploaded by Milton: The main point of this level was just to create the actual dispenser mechanism made possible by remotes. I'm not overly thrilled with the lower section, but I had to make it useful in some way . . . In any case, there's tons of room for improvement on the speed, although this level will take lots of time regardless. I'm anxious to see other implementations of this mechanism, if anyone else wants to take the time to do it. Enjoy. |
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