Comments
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8055 |
Prioritize |
Tom 7 (1) |
Wed 06 Jun 2007 00:25 |
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Yeah. Although I think most of the Escape experts prefer the levels that are just a hair short of impossible, and so we tend to make such levels almost exclusively, those levels are pretty inaccessible to beginners. I think it's important to have good levels at all difficulties, in order to allow beginners to improve their puzzling skills. |
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8050 |
Prioritize |
Swivel Maste (1345) |
Tue 05 Jun 2007 18:58 |
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Thanks Tom7 :) I like levels that aren't insanely hard but are just clever in a way that makes you go "oh, of course!" when you figure it out... instead of going "oh it's THAT stupid combination!" and slapping your forehead. I also like the idea of putting all the options right in front of the player from the outset and then letting the player figure out what order to go in. |
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8043 |
Prioritize |
Tom 7 (1) |
Tue 05 Jun 2007 11:35 |
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Easy, but good. |
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8025 |
Prioritize |
Swivel Maste (1345) |
Mon 04 Jun 2007 15:24 |
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'Prioritize' uploaded by Swivel Maste. |
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