« back Browsing Levels: #1123 "Warehouse Postmille" | |
prev: #1122 "Bomb timing (mod)" | next: #1124 "Warehouse Quad" |
"Warehouse Postmille" by Eric119 |
|
|
Comments (turn spoilers off) | ||||
8826 | Warehouse Postmille | Kacper (1505) | Thu 27 Sep 2007 13:47 | |
This level looks like a level from CCLP2 (Chip's Challenge Level Pack 2) caled Warehouse II. | ||||
6135 | Warehouse Postmille | Tom 7 (1) | Mon 15 May 2006 14:06 | |
Crikey, that's a lot of walking. ;) | ||||
5721 | Warehouse Postmille | mm (690) | Sat 25 Mar 2006 18:48 | SPOILER |
Me. It was such a long walk, but a really easy task. | ||||
5719 | Warehouse Postmille | John Lewis (411) | Fri 24 Mar 2006 21:11 | |
Just curious, who gave this level a difficulty rating of 3?! | ||||
5711 | Warehouse Postmille | John Lewis (411) | Fri 24 Mar 2006 00:00 | SPOILER |
Added speedrun: 2718 moves (old: 3352). Another CC level that makes a great Escape challenge. :) I like playing it in Escape better, since you can hold down the keys when going down the long passages...;) Anyways, here's my solution - I tried using the same one I used in CC. I'm wondering if more is possible... |
||||
5710 | Warehouse Postmille | bpotetz (144) | Thu 23 Mar 2006 23:48 | SPOILER |
Added speedrun: 3352 moves (old: 3368). Nice Sokoban, Erik. Tedious in some spots, but two nice semi-interacting puzzles. |
||||
5707 | Warehouse Postmille | Eric119 (921) | Thu 23 Mar 2006 21:21 | |
'Warehouse Postmille' uploaded by Eric119: Translation of a Chip's Challenge level I made. |
||||